Lost Island

Find every boat part, sight the reef passage and launch from the cove on five islands in a row, without collapsing three times.

Lost Island

AdventureMedium 4.3

How to play Lost Island

Lost Island starts you on a beach with a blank chart. The map fills in around you as you walk, and landmarks appear on it as soon as they come into view: a lookout on the high ground, carved stones, springs, fruit groves and the places that hold what you need to build a boat. The panel beside the chart lists exactly what this island asks for — a set of boat parts, a sighting of the one gap in the reef, and a launch from the cove that faces it. Each part says where it is found, so a shipwreck means walking the shore and a vine thicket means pushing into the jungle.

Every step costs supplies: one on beach and grassland, two in jungle and hills. Hills let you see further, and jungle hides what is around you. Climbing the lookout puts the whole reef on your chart, and the carved stones mark every part you still need. Run out of supplies and you collapse, waking at the landing with a little strength back. The third collapse strands you.

A voyage is five islands. They grow larger as you go, ask for more boat parts, grow more jungle and hide less food. Charting land, finding landmarks and recovering parts all score, and every escape adds a bonus for the supplies you still carry, plus another hundred points if you charted at least nine-tenths of the island.

Objective

Find every boat part, sight the reef passage and launch from the cove on five islands in a row, without collapsing three times.

Features

  • Five generated islands that grow larger and wilder as the voyage goes on
  • A fog-of-war chart that fills in as you explore, with a charted percentage
  • Landmarks that give boat parts, supplies, clues and a view of the whole reef
  • Terrain that costs supplies and changes how far you can see
  • Tap or click the chart to walk the cheapest charted route
  • Three lives across the voyage — a collapse sends you back to the landing

Keyboard

←→↑↓Walk one tile (hold to keep walking)
WASDWalk one tile
SpaceEnterLaunch the boat from the cove
PPause and resume
RRestart the game

Touch

TapTap the chart to walk there
SwipeStep one tile
LaunchTap the launch button in the panel
CATEGORY
Adventure
DIFFICULTY
Medium
EDITOR RATING
4.3 / 5
LOCAL HIGH SCORE
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TIMES PLAYED HERE
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Scores are saved in this browser only. There is no global ranking and nothing is uploaded.

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