How to play Space Station Mystery
Space Station Mystery puts you aboard a station whose crew is gone. Each of them left through a different airlock in a different hour, and the station log knows it all, but the entries are spread across terminals all over the station. Walk the station, read each terminal, and each entry is a clue: who left before whom, which airlock was used third, who never went near the port side, which two left back to back.
On the bridge sits the deduction board: a grid of crew against departure hours, with an airlock chosen for each. Fill it in and submit. A wrong submission vents oxygen, and oxygen is already running down as you walk, so the station does not wait for you.
Five cases, with crews growing from four to six, more airlocks in play, and fewer clues that name a person outright. Every case is generated so that its log allows exactly one answer.
Objective
Work out which airlock and which hour each crew member left by, from the log entries on five cases, before the oxygen runs out.
Features
- Five cases with crews of four to six who each left by a different airlock in a different hour
- Log entries spread across the station's modules, each a clue about who left when and where
- Cases generated so the log allows exactly one answer
- A deduction board on the bridge where you set each crew member's hour and airlock
- Oxygen that runs down as you walk; wrong submissions vent more of it
- Tap, click or arrows to walk the station and work the board
Keyboard
Touch
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