Monster Fighter

Beat all five monsters in a row without losing all four hearts in any fight.

Monster Fighter

FightingMedium 4.3

How to play Monster Fighter

Monster Fighter is a run of five boss duels seen from the side. Your hero is small and quick, with a short sword; the ape, serpent, golem, crab and dragon are each several times your size, and their attacks cover long stretches of the arena. Every exchange asks where this attack does not reach, and how quickly you can get back in afterwards.

Each attack is telegraphed: the monster winds up, the attack's name appears above it and its reach is marked on the ground, filling as the blow comes. Red reach has to be left or rolled through; yellow reach runs along the ground and can be jumped, like tail sweeps and the golem's shockwaves. Legs and coils take one point a hit whenever the monster is not braced in an attack, and some attacks leave a glowing weak point in reach worth three or four. The crab's claws turn your sword, so hit its back or wait until it lies dazed after a charge.

The roll makes you briefly untouchable and costs one of three stamina pips, which refill slowly. You have four hearts, refilled between monsters. From the serpent on, monsters sometimes chain two attacks, and below forty per cent health they wind up faster and chain more often. When a fight's 90-second clock runs out, the monster enrages and each hit costs two hearts. With a mouse, hold to walk, click to swing, drag up to jump and drag sideways to roll.

Objective

Beat all five monsters in a row without losing all four hearts in any fight.

Features

  • Five boss duels against monsters several times your size
  • Attack reach marked on the ground as each blow winds up
  • Glowing weak points that open only after certain attacks
  • A dodge roll on stamina and a jump for low sweeps
  • Chained attacks at low health and an enrage on the clock

Keyboard

AD←→Move
W↑KJump
JAttack
LShiftDodge roll the way you are moving, or facing

Touch

◀▶Move
▲Jump
●Attack
»Dodge roll
CATEGORY
Fighting
DIFFICULTY
Medium
EDITOR RATING
4.3 / 5
LOCAL HIGH SCORE
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TIMES PLAYED HERE
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Scores are saved in this browser only. There is no global ranking and nothing is uploaded.

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